What does it imply to construct a really cohesive retail expertise in an ever-more linked world?
As Director of Digital Product and Expertise at PepsiCo Europe, Mia Sorgi is accountable for answering that query. She describes her function as a “hybrid function”: “Proper now, I’m in ecommerce, strictly talking, however … we’re attempting to construct functionality within the creation of linked experiences throughout the sector.
“What does that imply? That sounds very grand – mainly, there’s an emphasis on how issues are made and the way they’re designed from a person perspective and the entrance finish journey, however then additionally… the way you ship the expertise behind that when it comes to tech stack and knowledge, so what goes on backstage as nicely.”
Sorgi balances her time between the day-to-day practicalities of serving to PepsiCo’s accomplice retailers and restaurant companions succeed, and likewise maintaining a tally of rising developments in retail and ecommerce to make sure PepsiCo stays on the innovative. “We’ve totally different ranges of maturity throughout our totally different European markets, when it comes to what we’re doing – but additionally what our B2B prospects are doing,” she says. “And so, we’re attempting to be thought leaders and supply help to them in addition to run issues higher internally.”
I lately sat down with Sorgi to study extra concerning the work PepsiCo has been doing with “linked experiences” – a phrase she prefers over the time period ‘omnichannel’ – and what she believes are the main developments shaping the way forward for retail, in addition to PepsiCo’s strategy to experimenting with new improvements and exploring what Sorgi calls the “artwork of the doable”.
Greater than a guidelines: omnichannel versus “linked experiences”
Regardless of how futuristic “construct[ing] functionality within the creation of linked experiences” sounds, Sorgi emphasises that this a part of her function isn’t essentially about advanced know-how. Somewhat, it’s an strategy to designing interactions throughout touchpoints – ensuring the totally different interactions are joined-up and cohesive and that they’re applied in an intentional manner.
“Linked expertise is broadly the output of expertise design, involving digital touchpoints – and ensuring you don’t simply do ‘a web site’ in isolation, or ‘a chatbot’ in isolation,” she says.
“An app generally is a linked expertise; it’s extra about the truth that you’re not delivering these digital merchandise in isolation, [but rather as] a part of a cohesive technique throughout touchpoints.”
This would possibly sound to anybody studying like one other identify for omnichannel, however Sorgi distinguishes between omnichannel, which she sees as a “functionality” moderately than a technique, and linked experiences, which to her signify a broader underlying strategy to designing interactions. “Too typically folks strategy omnichannel by ticking issues off a listing, moderately than being very intentional concerning the expertise of designing for folks as they undergo a collection of interactions.”
Consequently, Sorgi says that she is “at all times slightly bit cautious” concerning the phrase ‘omnichannel’, “as a result of I feel folks take it as a to-do checklist moderately than a functionality.”
In terms of creating linked experiences, Sorgi emphasises that the know-how ought to at all times be “in service of the expertise” – moderately than the opposite manner round. “The tech will at all times change form, and it’s in service of the expertise. Having mentioned that, it may be advanced and a significant drain on assets – you wish to ensure you’re not constructing one thing for no motive, so begin small and create proof factors.”
She provides the instance of chatbots, which on the peak of their reputation have been typically applied by firms and not using a good understanding of their strengths or find out how to measure their effectiveness. “Folks have been constructing all these chatbots that no-one actually wished to make use of or that didn’t work very nicely, or they wouldn’t actually perceive the metrics behind them.
“Conversational interfaces proceed to carry nice promise – however it’s important to deploy them with care, and it’s onerous. You must take it critically and construct and iterate, moderately than simply stick one thing in there and assume it’s going to be match for function.”
PepsiCo has had “various levels of success” with its personal chatbots throughout Europe, however has discovered that chatbots with a restricted scope could be very efficient, such because the one at the moment stay on the Walkers website, which Sorgi says “performs extraordinarily nicely for us”. “We preserve the scope of it very slender simply to not overpromise, and to pave the best way as we contemplate doing extra with dialog,” she says. “That’s a studying factor for us – we’re in a position to assist prospects get solutions extra rapidly, and we study in home moderately than outsourcing at nice expense with doubtful outcomes.”
The Walkers UK chatbot is an instance of a chatbot that performs nicely, enabling PepsiCo to reply buyer questions and study extra about conversational interfaces. (Picture: walkers.co.uk)
Innovation and the “artwork of the doable”
Studying from forays into new know-how is essential to PepsiCo – not simply so as to add to its personal information and experience, but additionally to profit its grocery and restaurant companions. “We’re devoted to supporting our B2B prospects’ success as a lot as doable,” says Sorgi. “We’re very centered on providing no matter thought management we could possibly present – as a result of what’s good for them is sweet for us in that context. We wish to assist with the size of our assets and what we’re in a position to do.
“We’ve a whole lot of totally different programmes, significantly on the B2B aspect, to assist our prospects do higher. And that extends to shoppers as nicely – so we take a look at our accomplice retailer web sites from a person expertise perspective and we are saying, ‘How can we assist this interplay?’ or, ‘Is there one thing we are able to probably counsel?’ We really feel that that’s a part of our job as a provider.
“A whole lot of what we’re engaged on within the ecommerce group is the day-to-day heavy lifting of serving to our companions be user-centric and assist us merchandise our merchandise in a digital context.”
Whereas PepsiCo does have some direct-to-consumer (D2C) ventures, like PantryShop.com and Snacks.com, which have been launched in Could 2020 to provide buyers one other avenue to buy from the corporate within the early months of the pandemic – the corporate once more sees these as extra of a data-gathering train than a income. “[D2C is] an important studying platform for us, and experimentation platform for us, to get nearer to our shoppers and perceive their wants,” says Sorgi. “And so, whereas that’s not an enormous strategic precedence when it comes to income development – it’s nonetheless comparatively small – it’s nonetheless one thing we’re actively investing in and exploring additional.”
Within the restaurant area, one innovation that PepsiCo has lately experimented with is a gesture-controlled kiosk for ordering foods and drinks, developed for KFC in partnership with hand monitoring specialist Ultraleap. McDonald’s made waves when it first started testing self-service touchscreen kiosks in 2015, enabling prospects to decide on and customise their very own order and releasing up restaurant workers to supply desk service, and the know-how has turn into extra commonplace in fast service eating places (QSRs) since then. Now, advances in gesture management (which is essential for digital actuality, amongst different issues) are making it doable for one of these ordering to be carried out with out even touching a display screen.
With the gesture-controlled kiosk, says Sorgi, PepsiCo have been “ how the form of digital ordering in-store may change”. “We’re used to gesture interactions when it comes to activating a sensor – like a faucet in a washroom, or one thing like that – a easy interplay; however once you’re configuring one thing that’s extra advanced in midair along with your fingers, that’s far more difficult.
“It’s technically onerous to grasp, and individuals are getting higher at it very, in a short time – and it is going to be a viable solution to have interaction digitally sooner or later as an interface. So, we have been curious about exploring what which may imply in a restaurant state of affairs.”
The undertaking was a “world first when it comes to utilizing that specific know-how in a QSR setting”, and whereas PepsiCo has but to disclose how broadly it’d operationalise the know-how, the experiment confirmed the “artwork of the doable … [it’s] paving new floor in a brand new sort of linked expertise in a restaurant surroundings.”
“We’ve a whole lot of exercise in linked tools, significantly by means of our R&D [research and development] group,” provides Sorgi. “However it was extra of a commercially-led, thought management [venture] – we needed to begin someplace and discover the artwork of the doable.
“There are alternative ways to resolve these issues: do folks wish to use a QR code? Is that too sluggish? How do folks wish to have interaction? And when you concentrate on rolling these items out at scale, touchscreens work nicely already, however a motive you would possibly wish to use gesture management is not only for person expertise but additionally as a result of it may be cheaper at scale to construct a machine with that. So, these are the sorts of issues that go on within the background as nicely.
“However first the customers have to have the ability to determine it out, and use it and embrace it – after which you possibly can say, ‘Okay, what now?’”

Immersive commerce and the significance of person expertise
I ask Sorgi what she sees because the defining developments which are at the moment rising in retail, and the way these will affect the best way that we store.
“Nicely, definitely linked retail environments within the bodily area – all totally different sorts of, ‘Scan as you store’, and Amazon ‘Simply Stroll Out’, and all these enabling tech which are altering how folks navigate by means of the shops bodily, and the way they expertise checkout; predictive fashions are being put in place, and machine imaginative and prescient, and so forth,” she replies.
“So, there’s a whole lot of tech coming into the retail area, and although we’ve seen an enormous improve in ecomm, significantly in our classes, from Covid – there’s nonetheless a necessity and a need for bodily shops as nicely, so how they’re enjoying with one another is attention-grabbing.”
Sorgi makes use of the time period “immersive commerce” to check with the intersection of retail and know-how and the best way the ideas of ‘offline’ and ‘on-line’ are mixing collectively, and lately offered on the subject at Retail Week Dwell 2022. She argues that “immersive commerce” is a extra correct manner of describing immediately’s buying expertise, and buying behaviours, with “ecommerce” conjuring up a dated thought of what buying needs to be like.
“We’re utilizing [ecommerce] as a shorthand, nevertheless it’s really fairly an old school notion – as a result of we’re already within the spatial internet. We’re already residing in a 3D web,” she says.
“Insofar as we now have a ‘person’, we’re now designing round that person’s presence. That’s one thing you hear within the gaming business quite a bit – “The participant has entered the sport”, and so forth and so forth. At this level, “The consumer has entered the sport”. You might be being geolocated by your cellphone in these linked retail environments … We’re already there. In that sense, you’re already in an immersive, linked surroundings – whether or not it’s purely bodily, with digital connections, and even the acute finish of the spectrum, which might be a digital actuality surroundings.
“UX is among the issues that everybody must be paying much more consideration to, as a result of it’s gone 3D, actually and figuratively. And utilizing the time period ‘immersive commerce’ is an umbrella time period to explain this 3D linked actuality that we’re working in.”
Simply Stroll Out know-how is among the extra subtle examples of mixing digital and bodily touchpoints collectively in retail, as buyers use a QR code from the shop’s ecommerce app to start their store, and objects that they decide up in-store are routinely registered by and charged to their on-line account. That is nonetheless a comparatively area of interest sort of retail expertise, albeit one that’s progressively turning into extra widespread; nevertheless, different retailers have been utilizing cell loyalty programmes to reinforce the expertise of buyers in-store. Asda’s newly-launched loyalty scheme, for instance, lets prospects within the shops which are trialling it construct up a “cashpot” of reward earnings, which could be become vouchers to spend in-store; and likewise full “missions” within the app, resembling a ‘5 a day badge’ earned by shopping for 5 fruit and vegetable objects.
Tesco’s Clubcard scheme is one other robust instance, because the scheme permits prospects to unlock unique reductions whereas buying each on-line and off, and it makes use of knowledge gathered from prospects’ buying journeys each in-store and on-line to counsel purchases for his or her subsequent on-line store. Clubcard knowledge can also be fuelling a media and insights platform that Tesco launched late final yr, which can enable manufacturers to ship extra related rewards primarily based on a consumer’s circumstances, in addition to perform focused and mass promoting throughout the Tesco retailer community. The rise of retail media networks is one other phenomenon that Sorgi says PepsiCo is retaining a detailed eye on, noting that “the instruments and programs of ecomm have spilled over into these retail environments, for instance massive retail media networks and what they’re attempting to do there in our business, within the grocery platforms.”
Digital Transformation Month-to-month: The Rise of Retail Media Networks
Whereas it might appear to be early days to coin a brand new time period to explain this phenomenon, provided that the overwhelming majority of on-line experiences are nonetheless resolutely two-dimensional – with ecommerce solely making up simply over 1 / 4 (27%) of total retail gross sales within the UK, and lower than 15% within the US, as of Could 2022 – and digitally-connected bricks and mortar retail remains to be removed from the norm, Sorgi believes that altering the language we use is essential with a purpose to transfer our considering ahead.
“[Immersive commerce is] a framing, and it’s attempting to push the dialog ahead away from ‘I’m going surfing to the web; I’m dialling up; I’m occurring the data superhighway!’ All that stuff.
“VR … is one thing that in the meanwhile may be very area of interest from a business standpoint of doing enterprise – like, promoting stuff – nevertheless it encompasses linked retail environments, and IoT [Internet of Things] and all of that … to augmented actuality, [which] might be going to be one of many largest sensible functions within the brief to medium time period.”
Sorgi says that PepsiCo is “very intentional” in the way it ventures into still-emerging know-how that may be transformative, however remains to be unproven – like voice experiences, which Sorgi notes have “vital” points with interoperability; “it’s all nonetheless in play, however these should not issues which were utterly solved but” – or non-fungible tokens (NFTs) and the metaverse.
“There’s a lot volatility in crypto and people platforms, it’s a shifting image – and what it means for our varieties of manufacturers, versus one thing like a style model, may be very totally different,” says Sorgi. “We’re undoubtedly listening to that, however cautiously, I’d say.
“There are lots of people trying into this proper now to determine one of the simplest ways ahead. Our manufacturers have some nice company companions they work with to discover a few of these concepts … We’ve completed stuff that’s new and on-trend, however when it comes to actually operationalising that, we’re far more cautious, as you’ll think about an enormous firm like ours could be.”
“Check and study and experimentation” are key to figuring out one of the simplest ways ahead, she says, including, “[We have] totally different voices in our ears telling us various things, and we now have to make sense of what’s finest for us.”
For extra on key developments and improvements together with the way forward for D2C, retail developments and media, and the metaverse and NFTs, don’t miss our Digital Shift Report for Q2 2022.